About 2 years ago I released Wheeljoy and it was a hit with over 50,000 downloads as of today. However that was the free version that only had the 18 levels out of all the 100. So how did it go with the paid version? Not so good, only a fraction of the free users actually paid for full version and because I did a lot of revenue from the ads in the free version I wondered what I did wrong and why nobody paid for the game.

So here I am today making an experiment on how the game will grow now that it’s 100% FREE and the paid version is unpublished. Let’s see how it will work out!

Cya later!
Simon

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